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Space paws guide

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Space paws guide

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I have ordered this walkthrough in the manner that I think makes the most sense. North America 7am - 5pm PT Walkthroughs Plus thousands of cheats, hints, codes and more.

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Combine this to FecalMatter's guide above. Join the points now in Fibonacci's order. Coach of Lovers: no matter what option you choice, no H-sense. Whistle Rock: no matter what option you choice, no H-sense.

Silent Fields: choose furthest tree of the left. Password is WIND. No matter what option you choice, no H-sense.

Tie people up. I was a fucking party pooper. Air has particles that acts like sex pheromones. Wind goes around the mountains.

There was a white noise. A virgin. Forth ending. When you fixed the boiler, he will give you Vyl's glove. Go around, talk to somebody, like cowboys lizzard, Few talk then H-sense.

You can find her at her home after work time. But the second time you meet her is nightmare have H-sense if you choose "do any thing with her" so OK because she too crazy, you won't ever meet her again.

Bar: some talk, then nothing. The Green zone: some talk, then nothing. Some talk then the fight began.

You have to do this date again. Sulphur Dioxide. They are free people, not very appreciated. You want to give your race a new home. For accepting the post, they should come with me.

She's a splendid scientist. She will easily become a Srah. You aren't being honest with me nor with yourself. The different is the ending cutscenes will change defend on which planet you vist with her, and they add the fifth door chapter 5.

To open this fifth door, from begining, find 1 key in two door on the right, then 2 key with the lock door in two door on the left.

Hey friends, this listed endings are not the High-ending :-P The real Ending is called "united". Instead you should waste 2 Days in your bed and after them, in the morning, Alison wakes you up, Voila, the best Ending is starting ;- ;-.

Tuesday, July 18, Space Paws Guide v0. If you want to play it online instead and not have the risk of having your stash found by someone, you can find it on wetpussygames in the near future.

But either way, I suggest supporting them on their Patreon. I am not affliated with them at all; I'm just a fan that enjoys this game.

Space Paws is a fairly straightforward game, but some things can be difficult in the game, especially when you have a raging boner that is potentially making your IQ drop.

Taifun Riders also has a walkthough for their latest patron-only version. But to my knowledge no such thing exists for v0. You can find this information scattered through the internet; I gathered this information through Newgrounds and YouTube comments.

You could always ask Taifun Riders themselves on the website or on the forums that they participate in, but from what I've seen, they are more inclined to give hints rather than the answers straight up, and I understand that.

It feels great to solve something on your own. On the flipside, working on something you just can't solve for a long time can be frustrating, especially considering the strict requirements of the Easter Eggs.

Although I personally don't care much about spoilers, I'll try to make this as spoiler-free as I can, so let's get into this. EDIT: Added final stat requirements for those that want to do all their training before anything else.

Okay, start the game. Enter your name when it prompts you to remember it. After some text, you now have 40 days of free time, but it doesn't count day End Day 39 and you get Demo Ending 3, but you shouldn't get to that point; there's more than enough time.

Now let's take a look at everything that you have that'll help you through the game: The menu, the spaceship icon, and the blue box.

The menu on the top right of the screen has three options: Home, Save, and Exit. The home button takes you to the home menu and gives you an option to save before.

The save button saves the game duh and you have six save files available to you. The Exit button closes the game and also gives you an option to save beforehand.

You'll have to do at least two playthroughs to experience all the content currently available, so take that into account. Clicking the spaceship icon at the top will take you to the main hallway of the spaceship from anywhere.

On the top left of the screen, you have a blue box that shows what day you are on, how much energy you have left for the day, and a button to check the rest of your stats.

You start with energy every day that you wake up in your room. Almost everything you can do uses up energy, including talking to people, so you'll need to manage your time properly This game in its current state can be finished in half of the time limit if you do everything properly and depending on which route you go on.

I won't tell you what to do with your free time, but I will tell you any requirements that require you to have done something in your free time to progress, such as stat checks more on that later.

Now let's check your stats with the green button in the blue box. Here you can see more detailed information on your progress through the game as well.

You can also see your items and relationship with the three heroines currently available, but that's mostly just for show. Anyway, back to your stats.

They essentially don't do anything other than get you past the various stat checks throughout the game. What I mean by this is that certain options that you have are blocked off unless you have enough of a particular stat.

This may lock you out of H-scenes, so pay attention. You can train your stats in the spaceship. Go to the main hallway.

Here you can advance the day thus refilling your energy as well as train your Charm mirror, 30 energy and Strength weights, 50 energy.

I urge you not to end your day when you have energy unless you have nothing else to do on any planet. In the left middle room is the library.

Here, you can train your Knowledge bookshelf, 40 energy. Now let's talk about training your stats. When you select one of the training tools, you're given an option between regular training and doing your best.

Doing your best takes you to a minigame that requires you to traverse a maze with your mouse to collect stat points 8 max without the mouse touching any of the walls.

Regular training skips the minigame at the cost of not giving as many points just 3. The mazes are all fairly easy, so I don't recommend ever doing regular training.

That's about it for what you can do with your free time. Let's get onto the planets. You can access them from the cockpit by clicking on the control panel at the front.

The blueish planet leads to the medieval planet not the official name and the brownish planet leads to the desert planet also not the official name.

I will tell you when that happens. The game also warns you, but it is possible that the message arrives too late. For now, let's just see what we can do on the medieval planet.

Here you can interact with three people, two of them being required for all routes. Talking to anyone costs 10 energy, so I'm not going to put that for everyone.

Answer one wrong and you'll have to talk to him again wasting 10 energy from the first encounter and the second. Solve the riddles yourself if you want, but here are the answers; he gives an explanation after each correct answer if you want to know why it was the correct one:.

A Stick? Your mother! Tomorrow Max [Required] : He'll give you info on where you can go to complete your mission. After you've obtained the ball and talked to Max, try going into the castle and click on the guard.

Select the option with the hand holding a ball icon. This won't require energy and will get the guard out of the way.

Now you can enter the. Here you will find Amber, counselor to the queen. Talk to her and she'll tell you that you'll need a recommendation to show that you're not a threat.

Luckily enough, Max is someone of influence, so talk to him again and he'll give you a recommendation if you babysit his kids for one night.

Accept it and the game will move you forward one day but will not refill your energy. Alison will also now appear in the Library on the ship for you to talk to, but there's nothing else to do with her for now.

You can now have an audience with the queen. Head to the garden and talk to Amber again in order to access the.

Sitting in the middle is the queen, Roselyn and if you click on her, you will see five options. This along with the relationship box that appears below the blue box, shows that Roselyn is one of the datable heroines in this game.

Talk to her and she'll ask you to find a bracelet. Head back to the marketplace and talk to Max. He'll take you to the cave where the bracelet is where there's a big rock that you need to move.

Move it and head into the cave. Here you'll find the pieces to a puzzle that you have to do. If you went against my recommendation and moved the rock with strength instead, you could always try every piece on every square to see when they auto-click into place, but this is a guide, so you don't need to do that.

Here's what the hint button will show you:. Unlike on the other planet, there is something of interest other than the ship here. There's a well!

There's an easter egg that triggers here any day after Day 20 but not if the well is full of water. It's dry when you first arrive, but will fill up if you come close to finishing the route on this planet.

I'll indicate when this will happen. It doesn't use up energy, but it only triggers once unlike the other easter egg. Talk to either one of them and you'll find that they won't let you in.

So pick these choices: To Strong Cat Oh! To Skinny Cat But is he always the one who speaks? To Skinny Cat I bet he's always the one who sees everything first The sight is not the problem, dude.

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Space Paws Guide - Paw Patrol auf DVD

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Try the downloadable version from our blog if this happens. Next update on NG will probably show a second new planet.

I cant get past a h-scene nebet in badlands I have the game downloaded and I don't know how to continue when the h-scene finishes.

If I may make a suggestion, why not add a crash to the dog planet or something, and inside is a second human chick for the game.

Her mate, the second human male, didn't survive the crash. Click here to see all the perks and browse our Wall of Honor.

Space Paws Alpha 0. Notice: Many browsers are beginning to disable or hide the Adobe Flash plugin, in preparation for its end-of-life in December If you are experiencing problems playing Flash content, please consider installing our official Newgrounds Player to continue enjoying this content indefinitely.

Launch in Newgrounds Player. Author Comments. Newgrounds accounts are free and registered users see fewer ads! Sort By: Date Score.

It feels great to solve something on your own. On the flipside, working on something you just can't solve for a long time can be frustrating, especially considering the strict requirements of the Easter Eggs.

Although I personally don't care much about spoilers, I'll try to make this as spoiler-free as I can, so let's get into this. EDIT: Added final stat requirements for those that want to do all their training before anything else.

Okay, start the game. Enter your name when it prompts you to remember it. After some text, you now have 40 days of free time, but it doesn't count day End Day 39 and you get Demo Ending 3, but you shouldn't get to that point; there's more than enough time.

Now let's take a look at everything that you have that'll help you through the game: The menu, the spaceship icon, and the blue box.

The menu on the top right of the screen has three options: Home, Save, and Exit. The home button takes you to the home menu and gives you an option to save before.

The save button saves the game duh and you have six save files available to you. The Exit button closes the game and also gives you an option to save beforehand.

You'll have to do at least two playthroughs to experience all the content currently available, so take that into account.

Clicking the spaceship icon at the top will take you to the main hallway of the spaceship from anywhere. On the top left of the screen, you have a blue box that shows what day you are on, how much energy you have left for the day, and a button to check the rest of your stats.

You start with energy every day that you wake up in your room. Almost everything you can do uses up energy, including talking to people, so you'll need to manage your time properly This game in its current state can be finished in half of the time limit if you do everything properly and depending on which route you go on.

I won't tell you what to do with your free time, but I will tell you any requirements that require you to have done something in your free time to progress, such as stat checks more on that later.

Now let's check your stats with the green button in the blue box. Here you can see more detailed information on your progress through the game as well.

You can also see your items and relationship with the three heroines currently available, but that's mostly just for show.

Anyway, back to your stats. They essentially don't do anything other than get you past the various stat checks throughout the game.

What I mean by this is that certain options that you have are blocked off unless you have enough of a particular stat.

This may lock you out of H-scenes, so pay attention. You can train your stats in the spaceship. Go to the main hallway.

Here you can advance the day thus refilling your energy as well as train your Charm mirror, 30 energy and Strength weights, 50 energy.

I urge you not to end your day when you have energy unless you have nothing else to do on any planet. In the left middle room is the library.

Here, you can train your Knowledge bookshelf, 40 energy. Now let's talk about training your stats. When you select one of the training tools, you're given an option between regular training and doing your best.

Doing your best takes you to a minigame that requires you to traverse a maze with your mouse to collect stat points 8 max without the mouse touching any of the walls.

Regular training skips the minigame at the cost of not giving as many points just 3. The mazes are all fairly easy, so I don't recommend ever doing regular training.

That's about it for what you can do with your free time. Let's get onto the planets. You can access them from the cockpit by clicking on the control panel at the front.

The blueish planet leads to the medieval planet not the official name and the brownish planet leads to the desert planet also not the official name.

I will tell you when that happens. The game also warns you, but it is possible that the message arrives too late. For now, let's just see what we can do on the medieval planet.

Here you can interact with three people, two of them being required for all routes. Talking to anyone costs 10 energy, so I'm not going to put that for everyone.

Answer one wrong and you'll have to talk to him again wasting 10 energy from the first encounter and the second. Solve the riddles yourself if you want, but here are the answers; he gives an explanation after each correct answer if you want to know why it was the correct one:.

A Stick? Your mother! Tomorrow Max [Required] : He'll give you info on where you can go to complete your mission. After you've obtained the ball and talked to Max, try going into the castle and click on the guard.

Select the option with the hand holding a ball icon. This won't require energy and will get the guard out of the way.

Now you can enter the. Here you will find Amber, counselor to the queen. Talk to her and she'll tell you that you'll need a recommendation to show that you're not a threat.

Luckily enough, Max is someone of influence, so talk to him again and he'll give you a recommendation if you babysit his kids for one night.

Accept it and the game will move you forward one day but will not refill your energy. Alison will also now appear in the Library on the ship for you to talk to, but there's nothing else to do with her for now.

You can now have an audience with the queen. Head to the garden and talk to Amber again in order to access the. Sitting in the middle is the queen, Roselyn and if you click on her, you will see five options.

This along with the relationship box that appears below the blue box, shows that Roselyn is one of the datable heroines in this game.

Talk to her and she'll ask you to find a bracelet. Head back to the marketplace and talk to Max. He'll take you to the cave where the bracelet is where there's a big rock that you need to move.

Move it and head into the cave. Here you'll find the pieces to a puzzle that you have to do. If you went against my recommendation and moved the rock with strength instead, you could always try every piece on every square to see when they auto-click into place, but this is a guide, so you don't need to do that.

Here's what the hint button will show you:. Unlike on the other planet, there is something of interest other than the ship here.

There's a well! There's an easter egg that triggers here any day after Day 20 but not if the well is full of water. It's dry when you first arrive, but will fill up if you come close to finishing the route on this planet.

I'll indicate when this will happen. It doesn't use up energy, but it only triggers once unlike the other easter egg.

Talk to either one of them and you'll find that they won't let you in. So pick these choices: To Strong Cat Oh! To Skinny Cat But is he always the one who speaks?

To Skinny Cat I bet he's always the one who sees everything first The sight is not the problem, dude. He instills more respect Hey!

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Space Paws Guide Video

VENUS \u0026 MERCURY - A Traveler's Guide to the Planets - Full Documentary

Space Paws Guide Video

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